Tuesday, July 25, 2006

I’ll never wash this hand again!

This hand has shaken many amazing artistic hands at the ComicCon, hands that have made an impact on my hand as an artist. These include Doug Tennapel (Earthworm Jim), Steve Purcell (Sam and Max), and Brian Froud (The Dark Crystal). But the one hand I felt the most honor in shaking was the living legend of Mr. Ray Harryhausen. WOW!!! I feel so lucky that all of my hero’s are a bunch of friendly down-to-earth guys.
The only regret that I have is that I did not get a copy of Tennapel’s latest graphic novel Iron West because it sold out, which is really great for him!

Keep flipping the pages!

Thursday, July 20, 2006

sunday Sunday SUNDAY!!!

Guess who's going to ComicCon on Sunday?
Give up?
EYE AM!!!!!

Saturday, July 08, 2006

Monkeys of the Caribbean

And now to set the mood for Josh’s following entry, I must ask….Did you hear about the new pirate movie? It’s rated “Rrrrrrrrr.” Okay, it’s not, but that’s still one of my favorite lame jokes. Anyway, here is Josh’s more thought provoking reminisce about times gone by. Take it away matey….
















With the next installment in of the Pirates of the Caribbean films releasing in theaters, I was inspired to pull out my old Monkey Island games. These are some of my favorite computer games of all time and they are considered Lucas Arts classics. Monkey Island was made when the Lucas Arts game company was creating some of their most original and creative projects. It had everything, a young naive hero who wants to become a pirate, a beautiful yet brave seaworthy woman, cannibal natives, a voodoo witch complete with spells, cursed zombie-like pirates, and an evil Captain (ala Flying Dutchman). The “Pirate” films are like watching these games come to life because they share a lot of the same elements listed above. Both are also comedy adventures that create a fun fantasy world out of pirating. Like the movies these games were also inspired by the classic Disney ride. Despite the older graphics and game play these games are still loads of fun. They sure don’t make ‘em like they used to. Now, who wants some rum er, grog?

Sunday, July 02, 2006

What I do at work.

One of the reasons I wanted to do a Blogg with Katie was to have a place where I can share my ideas and sketches.

I made these Gopher Men because I've been working on a series of ideas to create an animal wildlife using the business world. I got the idea from looking over my cubicle at work and seeing this sea of cubicles. Randomly a person's head would appear kind of like gophers popping their heads out of the ground. I'm also playing around with imitating the dollar print style. I doodled these while I was at work.

Saturday, July 01, 2006

We've joined the 21st Century!

Welcome to our blog. As soon as we figure out how to use this we'll put something amazing on it!

Josh & Katie